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Huh? Again, this is the misconception that game developers can only ever do one thing at a time. True for one or two person developers, not true for Mojang. Th
by arrrg 12y ago
Huh?
Again, this is the misconception that game developers can only ever do one thing at a time. True for one or two person developers, not true for Mojang. They can afford lawyers. Developers will have nothing to do with the implementation of this policy. They are working on the modding API, just as before.
Also, this was triggered from the outside. Someone asked for clarification on the policy, Mojang looked over all the feedback and came back with this response. It’s purely reactive, not an initiative.
You are talking nonsense. Plausible sounding nonsense, but still nonsense.
- nl 12y agoIt's good that they are (allegedly) working on a plugin API[1]. That is necessary but insufficient to fix the problems I outlined. Additionally, the plugin API is clearly a low priority: it was supposed to be released in 2010, then spoken about in 2012, and now the website and github page have been taken down (according to [1]). At the practical level "working on it for over 4 years with signs it might not be shipped" and "it doesn't exist" are pretty close to the same thing. But hopefully my pessimism in this is misplaced and it ships. I haven't heard anything about Mojang implementing an app store model. Unless I've missed something it seems to me you are talking past me, since that was basically the whole thrust of my comment. I didn't say anything at all about their statement - my post was an offtopic rant about other problems in the Mincraft ecosystem. Specific to the statement, I think it sounds good but shows misguided priorities: keep it cheap rather than fix problems. If you could point out specifically which parts of my post you believe are nonsense that might be useful. [1] http://minecraft.gamepedia.com/Plugin_API http://minecraft.gamepedia.com/Plugin_API