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It's a little misleading to include only part of that quote: "The core creative community is very small but is also very close – there’s been changes there, bu
by cmelbye 12y ago
It's a little misleading to include only part of that quote:
"The core creative community is very small but is also very close – there’s been changes there, but the change isn’t perhaps as dramatic as you might assume."
He's saying that there have been changes to their design process and the structure of their design organization, but they haven't been as dramatic as people might assume. Meaning: iOS 7 is a dramatic change from iOS 6, so one might assume that there has been a dramatic change in who's designing the user interface and how it's being designed, but that's not the case.
Regarding the critiques of iOS 7/8 design, keep in mind that it's version one of a new design language. Look at Aqua in the Mac OS X Public Beta a decade and a half ago, and compare it to Aqua in Mavericks. It's going to take some refinement. But from what we've seen in Yosemite, and to a lesser extent iOS 8, they've already begun the process of refining their new design language.
- petilon 12y agoThey may have begun refining their design language but is it getting any better? In my opinion it isn't. Here's an example: in OS X Yosemite, buttons and textboxes are rendered the same. (See Safari toolbar for example: look at the buttons and the address textbox.) Also look at Xcode: Look at the status label on the toolbar (which used to be an "LCD".) It too is displayed with the same bevels. So labels, buttons and textboxes are indistinguishable based on their rendering. Who here thinks this is an improvement? They are getting the basics wrong.
- CmonDev 12y agoDid he finish reading the Microsoft Metro design guidelines this time?