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It'd be fantastic to have an Oculus-based desktop environment! Imagine not having to drag giant monitors around. Combine it with xmonad and you're golden. I hop
by akurilin 12y ago
It'd be fantastic to have an Oculus-based desktop environment! Imagine not having to drag giant monitors around. Combine it with xmonad and you're golden. I hope this becomes reality soon, at least for development purposes.
Shut up and someone take my money already.
- LesZedCB 12y agoXmonad is a way to optimize on 2D spatial scarcity. I don't think Xmonad will exist in any similar implementation in 3D viewing space. It might end up being similar, but I think that depth, being what humans with camera vision are used to, will become a much more dominating organizational pattern.
- Qantourisc 12y agoDrop xmonad, what you want is no-longer the virtual desktops, but the virtual rooms! (As a bonus it has been proved humans memory interact with entering and leaving rooms.) We will be hanging applications on the walls like pictures.
- eyko 12y agoThanks, but no thanks.
- XorNot 12y agoI always thought what you need is instead a kind of body model. So you have things which are attached to your head, things which follow position relative to your body, and things which follow your absolute position in the world. Most people would work in body-space, and maybe have several different overlays they switch between for that. On top of that, you probably need the concept of the private, shared and public objects in all these spaces - you can interact or allow people into a limited view of your 3D environment.
- dsplatonov 12y agoEspecially when graphic programming using flow-charts will be implemented.
- DonHopkins 12y agoEverything old is new again! ;) http://c2.com/cgi/wiki?JaronLanier http://c2.com/cgi/wiki?JaronLanier http://www.jaronlanier.com/vpl.html http://www.jaronlanier.com/vpl.html http://c2.com/cgi/wiki?BounceLanguage http://c2.com/cgi/wiki?BounceLanguage http://www.art.net/~hopkins/Don/lang/bounce/bounce.html http://www.art.net/~hopkins/Don/lang/bounce/bounce.html http://www.vrs.org.uk/virtual-reality-profiles/vpl-research.html http://www.vrs.org.uk/virtual-reality-profiles/vpl-research.... http://www.nic.funet.fi/index/graphics/misc/siggraph/courses92/9 http://www.nic.funet.fi/index/graphics/misc/siggraph/courses... https://w2.eff.org/Misc/Publications/John_Perry_Barlow/being_in_nothingness.article.txt https://w2.eff.org/Misc/Publications/John_Perry_Barlow/being...