2 ms·
> - The two missing dungeons were a non-factor (I didn't even know about this until just right now). I enjoyed Wind Waker, but I always felt like something was
by pyre 12y ago
> - The two missing dungeons were a non-factor (I didn't even know about this until just right now).
I enjoyed Wind Waker, but I always felt like something was missing. It felt odd that there were only two temples where the previous games had more. I also didn't know about the missing dungeons. And as another poster mentioned, apparently the dungeons were complete, but 'too hard' so they were cut. I almost wish they would have included them somehow even if it was a 'hard more' or some sort of special edition of the game.
> that success didn't do anything for the Wii U
To be fair, the Wii U didn't do much to cash in on the Wii's success other than keep the name, and confuse people as to whether or not it was a new console.