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And Firefox OS has the same problems: bad performance and memory management, no apps, slow hardware.
by orkoden 12y ago
And Firefox OS has the same problems: bad performance and memory management, no apps, slow hardware.
- Already__Taken 12y agoYou can say no apps about any new phone OS but FFOS especially it's missing the point. There shouldn't be any damn apps, if you have 'The Internet' you're good. There's no manufacture defined walls between them. If there's 'FF Apps' they should work just as well on and android, iphone, windows/ whatever. Anything cheap will have slow hardware.
- viraptor 12y agoI'm not sure how you can blame OS for "no apps" (business decisions), "slow hardware" (hardware manufacturer's decision, also did you notice "entry-level smartphone" in the title?). If you add "bad performance" in that context, wouldn't it be better to first check it on "fast hardware"? Basically the only problem from this list that depends on the OS is "bad memory management". Do you mind expanding on exactly what is bad about it?
- endemic 12y agoFor optimum performance (especially games), you have to understand Javascript garbage collection pretty well; basically create all your objects up front in some sort of cache, to avoid stutter during GC. It's not impossible, but an annoyance that you only really have to worry about on mobile platforms (due to more limited resources).
- viraptor 12y agoSure, you have to understand your platform, especially when you use GC-enabled languages. But a) asmjs is only going to improve the situation b) there's a list of people proving it's not only possible, but also not that bad in practice https://unity3d.com/showcase/gallery/?platform=324&genre=&gametype=t-all https://unity3d.com/showcase/gallery/?platform=324&genre=&ga...