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The examples are pretty bad. I think a game developer should learn generalized game development rather than focusing on a specific engine, and apply those skil
by rgawdzik 12y ago
The examples are pretty bad.
I think a game developer should learn generalized game development rather than focusing on a specific engine, and apply those skills towards the platform of their choice.
I find most of these "game engine" books almost like "learn x in y hours".