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> [W]here a confused developer wonders, “so we can’t encourage users to share stuffs [sic] on social networks anymore? This is one of the oldest tricks in the b
by minikites 12y ago
> [W]here a confused developer wonders, “so we can’t encourage users to share stuffs [sic] on social networks anymore? This is one of the oldest tricks in the book and even Candy Crush uses it.”
"Even Candy Crush uses it" is not the best argument for this developer's point. It is the best argument for Apple's shift in enforcement.
- jbigelow76 12y agoStep 1, eliminate all marketing channels outside of the official App store. Step 2, charge developers for "sponsored" placement in the App store.
- superuser2 12y ago>marketing channels When your "marketing channel" is my Facebook news feed, then yes, this is absolutely what should happen.
- hsod 12y agoEven if it only posts to your FB news feed with explicit permission?
- superuser2 12y agoIf "explicit permission" to post to my news feed is necessary to proceed through your game in a reasonable way, access features I want, etc... then yes.
- randyrand 12y agoDon't be silly. Are you really suggesting that Apple is doing this to clean up your news feed? They don't care whatsoever. Facebook does, you do, Apple doesn't. What OP said is right. This is about Apple having tighter control over the app marketplace, not your news feed.
- superuser2 12y agoFine, but preventing spammy behavior is still a good thing. I don't see anything about restricting use of Adwords, eliminating the "direct to app store" URL infrastructure in Safari, or even telling you not to let users share your app with their friends via social media. All Apple is doing is telling you that you can't incentivize (read: effectively require) users to do pollute their friends news feeds, which is already a distasteful spam tactic and socially unacceptable. Whatever the ulterior motives, this discourages bad behavior and is still better for users.
- mrtksn 12y agoI don't agree with the example about Candy Crush integration with facebook for asking friends for lives. I don't think it's in the same category with "share on facebook to earn free gold" kind of practices, which are what Apple is after for in my opinion.
- hrktb 12y agoI don't play much games on iOS, so without further information it seems both are directed at pushing friends to install/log into the game. What points fundamentally differ in your opinion ?
- mrtksn 12y agoThey are completely different: one rewards spamming, the other involves a game mechanic where you ask your friend to do something for you(though it's possible to bug your friends that have nothing to do with the game, if you are inconsiderate person). It's O.K. to ask your friends for a help but it's still your duty to think about bothering if your friend would be annoyed or not.
- jkrems 12y agoIf your friend plays the game - sure. If it's a random person from your friend list who never used the game on the other hand - that's just exploiting social behavior to make money.