4 ms·
> I am not a Windows expert, but generally, it's very hard to link against C++ code. It might need to expose a C interface instead of a C++ one. I never said C
by Arelius 12y ago
> I am not a Windows expert, but generally, it's very hard to link against C++ code. It might need to expose a C interface instead of a C++ one.
I never said C++ code. I specified the compiler was MSVC++
> I am pretty sure that it's still using mingw rather than VS as well, though eventually, VS support will be important.
That's fundamentally the essence of my question, can MinGW binaries link against MSVC++ generated binaries? If not, then the Windows platform is not really supported well enough to use Rust to seriously develop games with.