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Cool, I'll check it out. I don't think it supports anything like that yet. There is some talk about using glslify at runtime, to build "uber shaders" depending
by mattdesl 12y ago
Cool, I'll check it out.
I don't think it supports anything like that yet. There is some talk about using glslify at runtime, to build "uber shaders" depending on particular needs, and it seems like this kind of feature would be nice.