3 ms·
An interesting point to consider is that `(speed of sound) * 67ms ~ 25yds`. A musician could elaborate on the challenges involved in playing in a large symphony
by rz2k 12y ago
An interesting point to consider is that `(speed of sound) * 67ms ~ 25yds`. A musician could elaborate on the challenges involved in playing in a large symphony orchestra, and yet it's accomplished.
- qq66 12y agoThat's one of the reasons you need a conductor. Orchestra players learn pretty early that if you listen for your cue you'll come in late.
- 3JPLW 12y agoWhat a wonderful comparison. And it gives hope to the fact that software at either end could play the role of this conductor — it can negotiate a "true" sync time and pre-empt the delay, just like a conductor.
- tsenkov 12y agoIndeed. Still, it might be enabling to someone who's already used to the delay, but in a 4-10 person band, there isn't such an issue. I have to check something, though - how do things change if all musicians tracks go through a mixer and everyone listens to his own mix in headphones. On stage, the delay from the main speakers is huge for the perfomers. That's why they have either in-ear headphone or speaker monitor. Can't this work for symphonic orchestras? And does it solve their latency problem?
- qq66 12y agoSymphonies are pretty traditional in their methods, and the conductor is already an adequate solution to the problem (and has many other roles).
- tsenkov 12y agoI never really thought of it this way. Thanks for the great examples, guys!