3 ms·
Very cool - coworker worked on a similar thing for Android a while back, should ask him to publish it. Looking through the source, it seems like it only suppor
by mfkp 12y ago
Very cool - coworker worked on a similar thing for Android a while back, should ask him to publish it.
Looking through the source, it seems like it only supports 1 frame per second[1]? Would be nice to make it variable based on available bandwidth.
[1]: https://github.com/radialpoint/ringo/blob/master/Ringo/RGOScreenCaptureThread.m#L72 https://github.com/radialpoint/ringo/blob/master/Ringo/RGOSc...
- joeyspn 12y agoThat is the screen sharing... 1 FPS is ok for this. The audio/video uses OpenTok for iOS [0], so they're using WebRTC. Thing is, OpenTok is not unlimited and you need an API key, but it is definitely an interesting app for support. [0] https://github.com/radialpoint/ringo/blob/master/Ringo/ThirdParty/Opentok.framework/Versions/A/Headers/Opentok.h https://github.com/radialpoint/ringo/blob/master/Ringo/Third...