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A good friend of mine has worked in the games industry for over a decade now. He worked on the Spore project at EA. It was insane how many hours he put in whi
by was_hellbanned 12y ago
A good friend of mine has worked in the games industry for over a decade now. He worked on the Spore project at EA. It was insane how many hours he put in while on-project. He'd have to answer his phone at any time, and sometimes drop whatever he was doing to trudge back into work. At the end of a three month crunch, he said he'd spend about two weeks just dicking around at work, sort of an informal comp-time system. I remember the "EA spouse" incident, and by the sound of it, my friend was on one of the 'good' teams.
I once asked him why game developers don't get any royalties, since there was a time when that was at least not unheard of. He insisted that it would just cause people to game the system, with lazy people trying to get on the money-making teams. Personally, I fail to see how that's not always the case, everywhere, anyway. I think he's simply drunk the Kool-Aid and bought the line that upper management fed him in order to maximize their profits.