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> Preventing servers from selling items does not encourage people to use Minecraft Realms If it eliminates revenue streams from their competitors, what do you
by altcognito 12y ago
> Preventing servers from selling items does not encourage people to use Minecraft Realms
If it eliminates revenue streams from their competitors, what do you think is going to happen? I have to imagine that Mojang will offer more robust features in the future, so they might not be comparable now, but in the future it will be closer. Maybe they will offer "add a plugin" option to their service. They could offer cash to plugin providers if their plugins get used. (ala the Apple Store)
> I completely believe that Mojang are starting to take their EULA seriously in an effort to protect their customers
I generally agree with this assessment but I don't see "protecting their customers/improving the overall Minecraft environment" and providing a better experience than third party vendors sa mutually exclusive. In fact, they are likely closely aligned up to a point.
- notwedtm 12y agoThe problem with this is that now Mojang is paying the developers, where as before (as it is now), the players who got enjoyment out of it are paying the developers of those plugins. Seems like doing it that way would just take more cash out of Mojang's coffers.