3 ms·
The end result is the same though? If you want to publish a game through the web, your game (or your game engine) has to target webgl. If you go native, your ga
by 0x0 12y ago
The end result is the same though? If you want to publish a game through the web, your game (or your game engine) has to target webgl. If you go native, your game (or your game engine) can target metal instead and gain a massive performance advantage.
- madeofpalk 12y agoNo, you don't target metal - you use the Unreal engine which is now using metal underneath in an implementation detail that most developers wont worry about.