4 ms·
Heh, reminds me of kkrieger - a first person shooter in 100KB for a scene demo. https://www.scene.org/file.php?file=%2Fparties%2F2004%2Fbreakpoint04%2F96kgame%
by devindotcom 12y ago
Heh, reminds me of kkrieger - a first person shooter in 100KB for a scene demo.
https://www.scene.org/file.php?file=%2Fparties%2F2004%2Fbreakpoint04%2F96kgame%2Fkkrieger-beta.zip&fileinfo https://www.scene.org/file.php?file=%2Fparties%2F2004%2Fbrea...
- timpark 12y agoIf you missed it a couple of weeks ago, this article about its creation was really interesting: http://fgiesen.wordpress.com/2012/04/08/metaprogramming-for-madmen/ http://fgiesen.wordpress.com/2012/04/08/metaprogramming-for-... ( Thread: https://news.ycombinator.com/item?id=7739599 https://news.ycombinator.com/item?id=7739599 )
- hnha 12y agothank you, the title did not interest me back then. Sometimes I wish HN was more like metafilter.
- devindotcom 12y agoThat's great! I did miss it.
- sclangdon 12y agoAnd here is Farbrausch's repo, which includes the .kkrieger code along with a lot of other interesting stuff. https://github.com/farbrausch/fr_public https://github.com/farbrausch/fr_public
- Myrmornis 12y agoIt's really interesting but would someone mind explaining why they have to keep this code under some size limit?
- DanBC 12y agoBecause they can. Because it's fun and challenging to do so. Because bragging rights.
- octagonal 12y agoThink haikus but in code.
- ANTSANTS 12y agohttps://en.wikipedia.org/wiki/Demoscene https://en.wikipedia.org/wiki/Demoscene
- Myrmornis 12y agoCool, thanks, looks like that's what I was missing.