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Keep in mind, that Microsoft, Apple, Samsung, nVidia, AMD, Intel, will keep having support for OpenGL (ES or other versions). And it is still the simplest way t
by IvanK_net 12y ago
Keep in mind, that Microsoft, Apple, Samsung, nVidia, AMD, Intel, will keep having support for OpenGL (ES or other versions). And it is still the simplest way to write code for multiple platforms at the same time.
Of course, each of them tries to "bind" you by offering some extra speed or features and make it hard for you to publish to other platforms. But at the end, I believe that OpenGL (ES ...) is the only thing that will survive :)
It is very much like client-side web apps. Adobe wants you to use Flash, so you would have to buy Adobe Flash. Microsoft wants you to use Silverlight, so you would have to buy Visual Studio. Oracle wants you to use Java, etc ... But at the end, Javascript remains. It is not prefect for everyone, but it is "open" and free to implement, free to develop without paying anything to anybody.