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WebGL on iOS confirmed: https://news.ycombinator.com/item?id=7836582 https://news.ycombinator.com/item?id=7836582 ---------------------------------------------
by wildpeaks 12y ago
WebGL on iOS confirmed: https://news.ycombinator.com/item?id=7836582 https://news.ycombinator.com/item?id=7836582
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- 60 fps even on an old iPad 2: https://vimeo.com/97167583 https://vimeo.com/97167583
- List of extensions supported: https://www.dropbox.com/s/i80qxzap59i230n/2014-06-02%2023.43.34.png https://www.dropbox.com/s/i80qxzap59i230n/2014-06-02%2023.43...
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I wonder why it wasn't announced at the keynote though, we've been waiting for it for so long, it was the last obstacle to WebGL, even Internet Explorer did it before Apple.
Like AlteredQualia said, WebGL is now probably the biggest graphics platform there ever was (in terms of reachable devices, should be billion or more).