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As someone wise mentioned to me, Objective-c was 20% of the problem and Apple's silly rules and controls around app distribution are the other 80%. As someone
by lavamantis 12y ago
As someone wise mentioned to me, Objective-c was 20% of the problem and Apple's silly rules and controls around app distribution are the other 80%. As someone who had their app available in the app store for nearly 8 months including 3 approved updates before being (seemingly) arbitrarily rejected, I feel the pain of that other 80%.