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Obviously they should've spent the time to secure their network before hand! Also, can't say I buy the hypothetical piracy cost. Does anyone have any examples
by ahuth 12y ago
Obviously they should've spent the time to secure their network before hand!
Also, can't say I buy the hypothetical piracy cost. Does anyone have any examples of other engines copying Source features from the source code?
- jabagawee 12y agoI reject the argument that Valve had it coming since they didn't take the time to secure their network beforehand. There are almost always going to be holes in the security of any system, especially digital ones (since they have a larger surface area to consider), so blaming the victim of a break-in implies that everyone should just resign themselves to being hacked sooner or later. Valve surely made at least some efforts to secure their systems, but even if they did not, that would not justify the morality/ethicality of entering their servers without permission.
- jberryman 12y ago> I reject the argument that Valve had it coming since they didn't take the time to secure their network beforehand. I think the suggestion was that the time taken to secure their networks shouldn't be counted as "damages", just something that needed to be done regardless.
- sliverstorm 12y agoScrubing all the machines for new backdoors isn't something that needed to be done beforehand.
- ahuth 12y agoI reject that I said they had it coming. My point is that re-securing their network does not seems like a financial damage to me. If they had known about their vulnerability beforehand, I'm sure they would've spent the time and money to fix it then. Plus it's something they needed to do anyway.
- onewaystreet 12y agoThe Half-Life 2 source would have been an incredible learning tool for anyone interested in engine design at the time. That knowledge is their competitive advantage.
- ahuth 12y agoThis I can start to understand/buy. Good point