2 ms·
I'd recommend starting with WebGL. It's the same API minus the cruft. You can use it nearly anywhere. Here's some tutorials I wrote to hopefully make it clear
by greggman 12y ago
I'd recommend starting with WebGL. It's the same API minus the cruft. You can use it nearly anywhere.
Here's some tutorials I wrote to hopefully make it clear how things work
http://games.greggman.com/game/webgl-fundamentals/ http://games.greggman.com/game/webgl-fundamentals/
Everything you learn there will be directly applicable to C OpenGL