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Given that games cost $50 in 2000, they should be costing $68 in 2014 based on inflation alone. So if anything, games are much cheaper today for much more conte
by sadris 12y ago
Given that games cost $50 in 2000, they should be costing $68 in 2014 based on inflation alone. So if anything, games are much cheaper today for much more content on a man-hour basis.
- mc_hammer 12y agoagreed. on a cost to earnings to enjoyment level, you save a few hours salary, buy game for $60, and enjoy it for 10+ hours. its still a deal.
- nawitus 12y agoAnd $89 in Europe :/.
- krisdol 12y agoEh. In 2000, paying $50 for a game meant much more than 10+ hours of enjoyment (assuming it was a game you liked). For all the polish and technological prowess of modern games, I think most of us consider them a ripoff because of just how little substantial content and replay value there is in many blockbuster games.
- tibbon 12y agoI've been saying this for years. We used to pay $30-45 for NES games, $50 for SNES games, and I remember several PC games in the 80's being in the $45-50 range. NeoGeo games were in the hundreds. C64 systems launched at $595, which makes buying a Wii U, Xbox One and PS 4 together look cheap. Maniac Mansion for NES was $54.95 when it launched!!! Also, the amount of content in most games these days is absolutely huge. Per hour, they are an incredibly cheap form of entertainment. Check out a catalog from 1990 for example: http://www.huguesjohnson.com/features/sears_catalog/sears-catalog-1990-pg1447-NES_full.jpg http://www.huguesjohnson.com/features/sears_catalog/sears-ca...
- bri3d 12y agoThat seems to be the thesis of Chmielarz's remarks - not that $60 is an insane price to pay for a game, but rather that gamers in 2014 expect so much out of their $60 that it's difficult to deliver without very high volume. Thus the industry bifurcates into low-cost, quality, smaller-scope games and huge-volume annualized franchise games like CoD and Assassin's Creed, leaving no room for high-quality, mid-scope, "middle-class AAA" games like Bulletstorm.
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- ticviking 12y agoI think you're missing the point being made here. Aiming at the $60 game price point and experience is aiming for a saturated market where you have to do crazy things to stand out.