4 ms·
Has anyone used Haxe in a production project? What were your experiences? I like the end goal, but am confused why I haven't heard of it until today.
by zschuessler 12y ago
Has anyone used Haxe in a production project? What were your experiences?
I like the end goal, but am confused why I haven't heard of it until today.
- Yuioup 12y agoThe indie game "Papers, Please" is written in Haxe. Source: http://en.wikipedia.org/wiki/Papers,_Please#Development http://en.wikipedia.org/wiki/Papers,_Please#Development
- joneil 12y agoPlenty of game developers are using Haxe in production [1]. Tivo [2] and Massive Interactive [3] are doing some large scale UI work for embedded systems. Personally I have built a student management system for 4 schools as a web app in Haxe, using it both on the server and on the client (JS). I have loved the language, but it has been a mixed affair. On the one hand some features (macros, remoting, code sharing between client & server) have sped up development hugely. On the other hand, sometimes libraries or tutorials just don't exist and you end up reinventing tools that would exist in other languages already. The community is tiny, but really really helpful, friendly and intelligent. I recommend having a look. There is some hype and ridicule over the "run everywhere" claim but the underlying technology is a delight to work with. I hope it gets more popular support and more tutorials / libraries. 1: http://haxe.org/foundation/who-uses-haxe.html http://haxe.org/foundation/who-uses-haxe.html 2: https://github.com/tivo https://github.com/tivo 3: http://massiveinteractive.com/ http://massiveinteractive.com/
- dogles 12y agoOur game (currently in development) is written in Haxe. http://worldzombination.com/ http://worldzombination.com/ I wrote a blog post that talks about why we chose Haxe here: http://blog.proletariat.com/post/63004824563/choosing-a-development-stack-for-world-zombination http://blog.proletariat.com/post/63004824563/choosing-a-deve...
- larsiusprime 12y agoDefender's Quest 2(http://www.defendersquest.com/2/ http://www.defendersquest.com/2/) (in development) uses haxe It's a pretty great experience, I wrote a long post about it here: http://www.gamasutra.com/blogs/LarsDoucet/20140318/213407/Flash_is_dead_long_live_OpenFL.php http://www.gamasutra.com/blogs/LarsDoucet/20140318/213407/Fl... It focuses on the popular Haxe library OpenFL, but has a lot of information that pertains to Haxe itself as well.
- zabojad 12y agoHaxe is excellent for cross-platform native UIs. Some big companies use it in production for their core business like TIVo in the US or TF1 and Ebuzzing in europe, all of these for video applications...
- neovive 12y agoAs of version 3, the Stencyl game development toolkit uses Haxe and OpenFL to compile native game apps. http://www.stencyl.com http://www.stencyl.com