3 ms·
Almost all ASR engines use 25ms windows, not 10ms (they typically overlap and are processed every 10ms).
by ar7hur 12y ago
Almost all ASR engines use 25ms windows, not 10ms (they typically overlap and are processed every 10ms).
- dbecker 12y ago25ms of 44.1kHz isn't even an integer. So the original argument is even less compelling with 25ms windows than it was with 10ms windows.