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And for those already wanting to experiment with WebGL on iOS there's always http://impactjs.com/ejecta http://impactjs.com/ejecta – which will likely still be
by VoxPelli 12y ago
And for those already wanting to experiment with WebGL on iOS there's always http://impactjs.com/ejecta http://impactjs.com/ejecta – which will likely still be preferable for packaged games even if embedded webviews will start supporting WebGL as it will still have less overhead than the webview.