3 ms·
My experience with CodeCombat: Pros: I liked it, and I find it fun to learn to make a game that way. Cons: I found the "campaign" shockingly short - like 10 m
by higherpurpose 12y ago
My experience with CodeCombat:
Pros: I liked it, and I find it fun to learn to make a game that way.
Cons: I found the "campaign" shockingly short - like 10 missions or so, and a few of them weren't even working (stuck on loading). After finishing that campaign, I found the jump to the "user-created" missions too high. I would've expected at least a 50 mission campaign, that walks me through to the more advanced concepts, until most of the user-generated ones feel easy.
- nwinter 12y agoWhich levels didn't load for you? I'll check it out. Sorry about that! The campaign is certainly short a few thousand levels. It will take time for us to get there, since making good programming levels is a challenge even when you aren't trying to fit them into a cohesive campaign. We'll get there, though. Lots to do!