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Hi everyone! I just saw a bunch of tweets linking to my site and traced it back here -- I'm the person behind this site and if anyone has any questions, I'd lov
by samuelhulick 12y ago
Hi everyone! I just saw a bunch of tweets linking to my site and traced it back here -- I'm the person behind this site and if anyone has any questions, I'd love to answer them here!
- niels 12y agoGreat overview. Thanks a lot.
- samuelhulick 12y agoYou're very welcome!
- highace 12y agoYou've clearly put a lot of time into this and I think you've done a great job. I've gathered a whole bunch of new ideas to try with my onboarding in a fraction of the time it would have taken me to figure it out myself.
- samuelhulick 12y agoI'm really glad to hear that -- it's the whole point! New teardowns come out every week or two, as well.
- tuurul 12y agoExcellent website. Learning a lot from it. Thanks.
- samuelhulick 12y agoReally glad to hear it. Thanks for taking the time to let me know!
- arethuza 12y agoAre you going to track these things over time? It would be pretty cool to see how things change along with an analysis of why they changed stuff. NB Really good job - I found this quite fascinating.
- samuelhulick 12y agoYep, that's a big-time point of interest for me. Keep an eye out for some of that in the future!
- Serow225 12y agoVery nice, great work! Some FYIs: On my iphone Safari browser, I found the next/prev buttons on the viewer to be very small targets. Also, before I noticed them, I tried swiping horizontally on the slide itself, but this triggers some weird zoom behavior. Lastly, it's hard to see the details of the slides when using this device/browser. Again, congrats on creating a great resource!
- samuelhulick 12y agoThose are good points, for sure. I hadn't considered the swiping part, especially. Mostly the details are stupidly small at mobile size -- as much as I'm a fan of responsive design, this really is more of a "desktop" activity.
- Serow225 12y agoFor small-screen mobile devices, could you launch the slides in full-screen landscape?
- alaeri 12y agoHey, I love your website. I've been through half of the teardowns. Have you ever thought about doing the same things for mobile apps?
- samuelhulick 12y agoI agree I should do more of them, but Pocket (http://www.useronboard.com/how-pocket-onboards-new-users/ http://www.useronboard.com/how-pocket-onboards-new-users/) and WhatsApp (http://www.useronboard.com/how-whatsapp-onboards-new-users/ http://www.useronboard.com/how-whatsapp-onboards-new-users/) were both mobile.
- alaeri 12y agothanks :)
- timdorr 12y agoAny chance you could bring down the size of the screenshots you take? Most people don't have huge screens like you do, so I feel like I'm not seeing the typical UX. For instance, a lot of the buttons on these screens are very extremely pushed to the side when they're in the corners. Look at the Shopify one specifically. And while yes, some users will have screens that huge and designers will have to deal with that edge case, I feel it's too atypical to use for a typical user's experience.
- samuelhulick 12y agoI actually just got an email with this question yesterday, as well! Going full-screen gives me extra screen space to tack on the annotations without covering other parts of the interface up, but I agree that sometimes things spill over. I could try letterboxing it and seeing where that leads -- thanks for the feedback. In general, though, I also wish more teams had a simple "max width: 1400px;" declaration!
- staffordrj 12y agoWhat do you think about adding a grade to each experience?
- samuelhulick 12y agoIt's definitely tempting, but the reviews I provide are really just surface skims -- without knowing the constraints the teams are working with and/or what the conversion rates of the adoption funnel are, I'm really not in a position to dole out grades.