4 ms·
Beginners can always use something like Unity3D, or any of the other gazillion libraries that are available. IMO beginner-friendly stuff has no place in the spe
by svdree 12y ago
Beginners can always use something like Unity3D, or any of the other gazillion libraries that are available. IMO beginner-friendly stuff has no place in the spec.
It seems to me that many people these days aren't willing to invest time to learn certain technologies anymore. They just want to be able to slap a bunch of components together quickly, and don't want to invest time in actually learning anything. Well, good luck doing that with 3D. Even if you manage to find an API that is simple enough, you probably still don't understand the 3D math behind it, or why your renderer is dog slow even though you only draw a handful of triangles