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The webcomic opens giving an option of three different navigation options -- left/right arrows, mouse, and touch. With the exception of touch, which I don't ha
by ryanklee 12y ago
The webcomic opens giving an option of three different navigation options -- left/right arrows, mouse, and touch.
With the exception of touch, which I don't have, these were all borked for me. The scroll over-scrolled, and the arrow navigation moved forward way too many frames, both of which behaviors I had a lot of trouble interrupting or escaping out of...
No, this is not another stereotyped HN comment meant to alert the author to a criticism/bug in UX/UI/etc.
Instead, I actually thought that the borked controls were part of the "Rat Park" experiment:
How do users behave when presented with multiple controls and one or more of these controls break (i.e., when they're up against the wall, where do they turn)?
I fully expected to see discussion on this returning to the comment section.
Framing, titles -- they're a funny thing!
- goldenkey 12y agoWorked fine for me on mobile. I'm in the park, cageboy! ;-)