3 ms·
I assume it doesn't record what happens every frame, but specific events. That way if you don't move, it doesn't write anything until you do. Some record system
by slazaro 12y ago
I assume it doesn't record what happens every frame, but specific events. That way if you don't move, it doesn't write anything until you do. Some record systems only record player input.
- krsna 12y agoJonathan Blow gave a tech talk at GDC about how the rewind mechanic was implemented. It turns out that he does in fact save the non-constant game state of every frame. Around 6:20 is where he talks about it. https://www.youtube.com/watch?v=tSeYShR-OG0 https://www.youtube.com/watch?v=tSeYShR-OG0