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I'm on Mac so don't bite my head off. That said, I was much more productive on Windows for many things. You mentioned games. Game development is much larger on
by greggman 12y ago
I'm on Mac so don't bite my head off.
That said, I was much more productive on Windows for many things. You mentioned games. Game development is much larger on Windows. More access to more engines, tech, examples, tools, etc.
Visual Studio's debugger still blows away anything I've seen on Mac or Linux. PIX, Microsoft's GPU debugger is still the standard to be met.
.NET, C# and Windows Forms were amazing ways to bang out tools for artists and designers that I've seen no match for on other platforms yet.
I guess the short of that is, it really depends on what you're working on.
But I'm still amazed that those things are missing on other platforms. It's not like Visual Studio is some new product. It's been arguably the best debugger for 15+ years? It's surprising that no one as duplicated it on other platforms.
Same with Windows Forms. Sure there are UI libraries but none of them have that perfect storm of features that makes banging out certain kinds of apps so easy. I'm guessing the most used features are Windows Forms Property editor (point it at a class, get instant interface to edit all of the class's properties). Another is probably their data grid editor.
So yea, I love me some unix shell but I'd prefer not to have to choose a good shell vs good other things.
- brandonhsiao 12y agoThat is a good point. Visual Studio is actually one of the things I have positive emotions about from my Windows days.