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I agree with pretty much everything, except designers using Git. Sadly, Git doesn't work for PSD files properly. Some of the PSD files I've worked with before (
by DigitalSea 12y ago
I agree with pretty much everything, except designers using Git. Sadly, Git doesn't work for PSD files properly. Some of the PSD files I've worked with before (900mb+) for larger websites and applications would definitely not be a good fit for Git. Although I think the blame lies mostly on Photoshop's end not being the right tool for web design, but being used by designers anyway. I think whatever tool ends up replacing Photoshop as the de-facto standard (if it happens) should ideally have a visual re-visioning system built in a la Adobe Creative Cloud.
We aren't quite at that point where designers are saving out all of the assets for you, then that would be different. You can source control individual assets, but not a large PSD file properly. I've begun to train the designers at my work to save out assets for pretty much everything leaving me to solve the engineering problems like how everything is going to work and less time cutting out images from a PSD file, but we aren't quite there yet where this is a universal thing that designers just know and willing do.
Some people might disagree with point #6, but I wholeheartedly agree as someone who works for a company where designers design and developers develop. I think to be truly great at design, you need to devote at least 90% of your time (minimum) to bettering your design skills. If you're a developer, the opposite rings true. I think it is important for design/dev to have a mutual understanding of one another, but I don't think you can truly be a great designer and great developer in one. Having an understanding of the other perspective is important. You'll never meet a surgeon who specialises in brain and heart surgery, why should design and development be any different?
Fortunately, the employer I work for doesn't compartmentalise the teams from one another. There is nothing more horrible than working in a place where design and development teams are on separate sides of the office or even different floors with the only communicative layer being a project manager or team leaders. Designers and developers sit down and tackle problems together and educate one another in the process. This is something that happens through the whole process from wire-framing to prototyping to final build. I think designers and developers should work together at every step. I have met talented design/developers, but great ones of both fields are extremely rare.
PS. Joshua, if you're reading this comment, you might want to reconsider the 670kb background image on your site. I loaded your blog on my slow ADSL connection and it was painful.
- scrollaway 12y agoI'm not a designer, so please enlighten me. What kind of data can be held in a single image for a PSD to be 900 megabytes? Is it a single PSD for hundreds of web pages or?
- ch4s3 12y agoTons and tons of layers, I mean literally hundreds.
- whichdan 12y agoTo elaborate, for anyone who hasn't used Photoshop (in several years): you can have layer groups which act as folders containing several related layers, so when you're browsing layers, it isn't just a mess of 500 some-odd rows.
- ch4s3 12y agoYeah, I should have mentioned that. You can also stuff a lot of component images into a psd that wouldn't necessarily make it into a final web design.
- kbenson 12y agoSounds like what's needed is a way to extract a PSD into a component file structure, and combine that structure back into a PSD. Without knowing anything about PSDs, I assume it would contain lists of layers with links to resources such as images or whatever is required to approximate the desired view. Something like that as a plugin or hooked to run before and after commits would be really useful in this case. Depending on how hard the PSD format is to grok (purposefully or otherwise), this may be nigh impossible, but it also seems like it would be a great exchange format (which may be a another reason Adobe wouldn't want it). Then again, maybe there's already something like this...?
- deleted 12y ago[deleted]