4 ms·
A million times this. XML at the end of the day is a language with only two types, strings and children. This is woefully inadequate if you want performance. T
by malandrew 13y ago
A million times this. XML at the end of the day is a language with only two types, strings and children. This is woefully inadequate if you want performance.
Take a 3D matrix transform for example. It needs to be marshalled from an array of floats to a string to be applied. Then it needs to be parsed back into an array of floats to be used to position a texture in the GPU. Such a huge waste...