2 ms·
> OpenGL 3.x certainly helped by consolidating a lot of stuff which was in extensions, but in my case its not really that good for me as I still have to put up
by yoklov 12y ago
> OpenGL 3.x certainly helped by consolidating a lot of stuff which was in extensions, but in my case its not really that good for me as I still have to put up with the land of OpenGL 2.x.
Ha, where I work we still get support tickets about our ancient GL1.5 renderer from time to time. If only we could drop it.
And then I get home and see people on /r/gamedev suggesting that OpenGL 3.2 is outdated and not even worth supporting anymore. I even got downvoted for saying that my less-than-three year old laptop ran GL3.2. Maybe I'm just in need of an upgrade...