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Beginning OpenGL Development on OS X
- frozenport 12y agoOr you could use Qt and have it run everywhere...
- bronxbomber92 12y agoThere's nothing OS X specific (yet) about this tutorial (excluding the install and -framework compilation flag). The author is using http://www.glfw.org http://www.glfw.org, a cross-platform OpenGL windowing/context creation library.
- hahuang65 12y agoYou're right. Sorry for the misleading title. It was more to inform that I will be doing this on OS X, as opposed to for OS X.
- badhairday 12y agoI took a class on this topic last summer. It was hard, but extremely rewarding in the end.
- hahuang65 12y agoAwesome, thanks for the feedback. I'm looking forward to the rewarding part :)