4 ms·
I don't disagree. The point I'm trying to make is just that using a non cross-platform api is likely to be just as time wasting (in having to port a program or
by twelvechairs 12y ago
I don't disagree. The point I'm trying to make is just that using a non cross-platform api is likely to be just as time wasting (in having to port a program or just learn something new for the next one). And that user speed is effectively more important than both of these. The article is right, but it needs perspective. There's a reason for OpenGL's success - just that this is not because itsn fun to use.