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I kind of inserted "because Valve, Steam, and Linux" into his statements about OpenGL versus DirectX, and then I was better able to understand where he's coming
by sounds 12y ago
I kind of inserted "because Valve, Steam, and Linux" into his statements about OpenGL versus DirectX, and then I was better able to understand where he's coming from.
I mean, you don't really think he has no idea what he's talking about, right? Then game dev world is really, really big. It's worth noting he has worked at Valve for some time, so he's coming from the Gabe Newell world.
- azakai 12y agoI ended my comment with a question - I'm more puzzled than anything. I assume I am missing something here, but I still don't know what.
- loup-vaillant 12y agoIf I had to guess, I'd say Linux gaming (and by extension the SteamBox), could suffer because of OpenGL. Right now we have XBox/Windows. From what I hear, Valve intends to make some SteamBox/GnuLinux competition. If OpenGL sucks compared to D3D and Mantle (more difficult to develop in, or just less efficient at runtime), this competition may not take off. Also if porting existing D3D (or PS3/4) games to OpenGL is hard, it likely won't happen. Of course, I'm only talking about smokin' fast and shiny AAA gaming, where D3D currently dominates. OpenGL owns mobile and the web, but they don't compete in the same category.