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Having only ever made OpenGL applications, I feel a transition to DirectX may be in order
by paddlepop 12y ago
Having only ever made OpenGL applications, I feel a transition to DirectX may be in order
- tachyonbeam 12y agoYeah, so your code can only run on Windows. That's clearly the future. You should trust Microsoft, the company with the most vision.
- itsboring 12y agoYeah, I'd be open to trying an alternative to GL, but darn it, I just can't seem to get D3D to install on Mac, Linux, iOS, or Android...
- bitwize 12y agoIf Microsoft has the best API, you should develop exclusively or preferentially on Microsoft platforms. Autodesk's entire product line migrated to a D3D-only rendering pipeline. Why? Because D3D is the superior API.
- pfranz 12y agoDo you have any info on "Autodesk's entire product line" migrating to D3D-only? I know many of Autodesk apps run in Linux, Mac OSX, Windows and iOS--so I'm curious. The only reference I can find is a long reply from an Autodesk Inventor developer [1] from what looks like around 2007 where OpenGL was removed form their Windows-only app (Autodesk Inventor). It sounded like his beef was with the sub-par driver support for the OpenGL spec amongst video cards and not with the API itself (which I appreciate as an issue, but is very different from this discussion about it being a poorer API). [1] http://forums.autodesk.com/autodesk/attachments/autodesk/78/442801/1/autodesk_inventor_opengl_to_directx_evolution_788.pdf http://forums.autodesk.com/autodesk/attachments/autodesk/78/...
- photex 12y agoThis is totally false.
- jkrems 12y agoIn terms of 3D graphics, gaming, and visualization? Microsoft definitely doesn't have the least vision there.
- deleted 12y ago[deleted]