3 ms·
I also strongly suspect that this entire "native" move was fueled purely by that top-of-the-bill Windows 8 computers take 5 seconds to start up the damn Weather
by bunderbunder 13y ago
I also strongly suspect that this entire "native" move was fueled purely by that top-of-the-bill Windows 8 computers take 5 seconds to start up the damn Weather app
Bingo. Especially on 64-bit machines, the time it takes for apps to launch can be downright embarrassing.
- Locke1689 13y agoKind of. If you fully understand Microsoft's portfolio it makes more sense. Desktop Windows 8 is a scenario, but not a very good representative. While 64-bit JIT time can take a while and CLR startup time can be really long, both of these things can be addressed in a variety of ways in vanilla Windows machines, ranging from NGen improvements to CLR pre-loading strategies. The real killer is alternate platforms. Every time you JIT in a mobile device it wastes time, CPU power, and battery life, all of which are much more limited than in a desktop machine. CLR startup can be mitigated somewhat, but resident memory is an especially precious commodity on mobile. The last real kicker is that security concerns mean that many platforms (XBox) mark a lot of their pages as NX, making JIT-ing in these pages very difficult or impossible. Moreover, better security infrastructure means doing this on more platforms more of the time, so this will become increasingly problematic. All together, this makes a very compelling case for AOT compilation.
- Maarten88 13y agoThe Weather App, as I understand it, is built by the Bing team, who use WinJS (javascript) for their apps. This native compiler backend is for .NET, so they wont benefit from this at all.
- skrebbel 13y agoDamn, there goes my theory. But then why the hell so slow?
- chinpokomon 13y agoIt was vastly improved with the 8.1 Update 1, but I'll grant you it was depressingly slow on Windows 8 and the 8.1 upgrade.