2 ms·
I would argue with you that games are not most of the software. Even if it would be, it would benefit a lot from standardized game engines which could be used b
by hippich 12y ago
I would argue with you that games are not most of the software. Even if it would be, it would benefit a lot from standardized game engines which could be used by workers of art (designers, writers, etc) to build creative games to entertain people.
Most software today is basically CRUD and reporting on top of it. Sadly, all this crap re-implemented so many times each day instead of focusing on inventing. How many corporate time spent on creating login form? retrieve password form? input form validation? In my short life I seen it re-implemented so many times already (and often very poorly btw.) This is one example of engineering BS job I mentioned above.
Or create own protocols only to avoid competition and lock in customer. And there are people who actually engineer it all day long every day. And customers who essentially paying for this person's BS work. It almost feels like corporations are interested in hiring as many people as possible, force them to do non-standardized stuff just to be able to siphon money though corporation bank account to be able to take a cut. It totally make sense to do that for corporation, but for their customers? I am not sure...
From humanity standpoint as a whole, there is place for proprietary software, but way-way less prevalent as it is right now IMHO.