4 ms·
Microsoft seems to be rapidly losing mindshare.
by sillysaurus3 13y ago
Microsoft seems to be rapidly losing mindshare.
- Guvante 13y agoNot yet, developers are still in the "toying with Linux" phase. Microsoft will be losing mindshare when people install Linux for reasons other than "I don't like Microsoft" in great numbers.
- deleted 13y ago[deleted]
- rasz_pl 13y agoThey might be toying with Linux, but they are shipping for Android. Every new game faces 'do we want a piece of 1 billion devices pie?' magic question.
- Guvante 13y agoWhile I don't disagree with your point, developing for Android isn't too close to developing for Linux, and the games available are very different at the moment.
- melling 13y agoThey have 89% desktop market share, and it has been this way for almost two decades. I don't think "mindshare" really means much.
- pessimizer 13y agoGrowth of it does.
- wfjackson 13y agoBased on what, actually? Did I miss something in the linked article?
- mwfunk 13y agoBased on some pseudorandom guy's slides about porting to Linux getting posted on Phoronix? Really? I expect that kind of reasoning from stock analysts, not HN posters.
- flohofwoe 13y agoMicrosoft has indeed lost mind-share among game developers in the past years, pretty much all smaller and medium publishers which kept themselves afloat with smaller PC- and Wii- titles have now moved on to mobile, which means the dev teams have to move as well, and for many of them, OpenGLES2 instead of D3D9 will be their new main rendering API (since there are still a lot of WindowsXP machines in the world, it didn't make much sense for casual game devs to move on to D3D11). I wrote a blog post a while ago why I basically ditched DX: http://flohofwoe.blogspot.de/2013/10/farewell-directx.html http://flohofwoe.blogspot.de/2013/10/farewell-directx.html