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I thought there was a way to fatally catapult them into a neighboring park and then, because they died there, the game engine would penalize that park for killi
by Agathos 12y ago
I thought there was a way to fatally catapult them into a neighboring park and then, because they died there, the game engine would penalize that park for killing its guests. But I might be thinking of a different amusement park simulator.