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* User interfaces for VR helmets. * client/server web frameworks based on BigPipe-like (Facebook) architecture * turning real world problems into MMOGs in ord
by lazyjones 13y ago
* User interfaces for VR helmets.
* client/server web frameworks based on BigPipe-like (Facebook) architecture
* turning real world problems into MMOGs in order to crowdsource solutions
* peer-to-peer web infrastructure over multiple networks/communication channels (to counter surveillance, ISP filtering, natural disasters...)