3 ms·
I don't understand the concerns about theft and ethical issues about profiting from this. The license on GitHub says I am welcome to copy the source, modify it,
by chrisBob 12y ago
I don't understand the concerns about theft and ethical issues about profiting from this. The license on GitHub says I am welcome to copy the source, modify it, and sell copies. Maybe I take that too literally, but if you see a popular game that people are willing to pay for, and there isn't already one in the app store I think you should take advantage of MIT licensed code and put it up for people to enjoy. Anyone who doesn't like the idea is welcome to make a better version and offer it for free.
I am strongly against blatant copies of apps someone is basing a business on, but I support making apps based on open source code, and making fun games available to as many people as possible.
- KVFinn 12y ago>I don't understand the concerns about theft and ethical issues about profiting from this. The license on GitHub says I am welcome to copy the source, modify it, and sell copies. Because 2048 was a version of 1024 but he didn't realize until later that 1024 was a version of Threes which was a commercial product in the app store. So he kinda sorta MIT licensed someone else's commercial product. They do have a tiny mechanical different but it's much smaller than what you normally consider a clone.