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Sounds like it's the implementation of the audio library using thread in the wrong way. Has nothing to do with threading in Java. Nodes could have the problem
by ww520 13y ago
Sounds like it's the implementation of the audio library using thread in the wrong way. Has nothing to do with threading in Java. Nodes could have the problem of starving the audio playback if other parts of your code hogging too long of processing time. It's just shifting the problem around.
- leorocky 13y agoI'm not using an audio library. I'm just using Clip and AudioInputStream