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Not unprecedented though. Carmack did once advise Ken Silverman on using sectors with his 3D engine. Which later became the Build Engine.
by taiki 13y ago
Not unprecedented though. Carmack did once advise Ken Silverman on using sectors with his 3D engine. Which later became the Build Engine.
- z3phyr 13y agoCorrect me, Build engine is 2.5D. Isn't it?
- taiki 13y agoThe exact nature of various FPS gaming engines from that era kind of gives me a massive headache. Still, the point stands that this isn't unprecedented. John Carmack's has, in the past, just helped out potential competitors before.