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I'd love to know how you started to develop a game for Steam. I thought yo had to be "Green Light". I have a few ios games and WiiU game I'd like to take more m
by jason_slack 13y ago
I'd love to know how you started to develop a game for Steam. I thought yo had to be "Green Light". I have a few ios games and WiiU game I'd like to take more mainstream..Can you share how to get started?
- erik 13y agoGetting on to Steam is definitely one of the biggest challenges to developing PC games. Our team was very fortunate in that our game won an award from Intel in their Level Up Demo contest. (http://software.intel.com/sites/campaigns/levelup2014/ http://software.intel.com/sites/campaigns/levelup2014/) For most indie games, getting voted on by the community in the green light process is the most straightforward way to get on steam. If you have a project that has the right mass appeal, it seems that this can go very quickly. But it seems that most games need to build up a fan base and a following that can deliver votes and push them through the process.
- jason_slack 13y agoCan you get the Steam SDK and develop, etc while you are trying to get Green Light?
- erik 13y agoYes, Valve did open up access to their SDK. I don't know if it's worth investing much effort into until you have actually been accepted on to steam though. https://partner.steamgames.com/ https://partner.steamgames.com/
- jason_slack 13y agowell, I guess I'd have faith my games would make it :-)
- erik 13y agoI would be curious to hear about your experiences with the WiiU. Is Nintendo's digital marketplace a good place to be selling an indie game?