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50 Greatest Game Design Innovations
- lvecsey 19y agoA good starting point for tracing back the Mouse+WASD input scheme for 3D navigation is probably Doom. Another game worth mentioning in the list is Descent, which allowed for even more degrees freedom of input.
- Goladus 19y agoInteresting list, but rather inconsistent. Some of those topics seem barely worth mentioning, while many deserve much lengthier discussions.