3 ms·
Aww, a = setInterval(function() { $("a:contains('Solve')").simulate("click"); }, 1000) minutes later: You are dead. There's a lesson here somewhere.
by tectonic 13y ago
Aww,
a = setInterval(function() { $("a:contains('Solve')").simulate("click"); }, 1000)
minutes later:
You are dead.
There's a lesson here somewhere.
- _lce0 13y agoit's working fairy well -- continuously click on actions that take no cost setInterval(function () { [].forEach.call($('#problems').childNodes, function (p) { if (p.children && p.children[1] && p.children[1].className === 'award') { p.children[0].click(); } }) }, 250); // child out setInterval(function() { if (window.relax_solve) { window.relax_solve.click() } }, 500)
- FLUX-YOU 13y ago>There's a lesson here somewhere. Reincarnation is just pointer arithmetic.