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It isn't much better for simple animations like this but I find it much easier for complex, gesture-based, dynamic animations that can change at any time based
by jerols 12y ago
It isn't much better for simple animations like this but I find it much easier for complex, gesture-based, dynamic animations that can change at any time based on user input.
- hjaltij 12y agoMakes sense.
- msprague 12y agoAlso a designer can tell a dev exactly what he/she wants in terms of animation values (assuming they're using origami)
- 286c8cb04bda 12y ago> Also a designer can tell a dev exactly what he/she wants in terms of animation values (assuming they're using origami) Thank you for introducing me to Origami! My time on HN today was not wasted. (It's at https://facebook.github.io/origami/ https://facebook.github.io/origami/ if somebody else reading this also did not know about it.)
- grrowl 12y agoGiven that much of the Paper prototyping was done in Origami, this was my first thought when I saw this library. I haven't actually used Paper yet (it's still US-only) but I'm in love with these kinds of tactile, fun interfaces.