3 ms·
While working on IPTV product for Geodesic, we came across this peculiar problem our video data was shifted by 3 bytes from what we expected, throwing our decod
by shankysingh 12y ago
While working on IPTV product for Geodesic, we came across this peculiar problem our video data was shifted by 3 bytes from what we expected, throwing our decoder into fits. It took us three months of debugging, and delay of product launch , to fix the problem. A renegade "&" in C++ code, instead of value of pointer we were accessing its address . Why it caused only 3 bytes is beyond me, I was just very very happy to have fixed the issue. ( It was back in 2009 so some details are little hazy )